|App Name||Another Life - Life Simulator|
|Last Updated||Nov 16, 2023|
Overall, Another Life aims to provide an immersive and addictive life simulation experience on mobile. The game has a modern interface and gameplay tuned towards short sessions. While it lacks the depth of PC/console life sims, it’s a fun casual game to play on the go.
When you first launch Another Life, you can customize your character’s appearance including hair, eyes, skin tone, body type, and clothing. There are ample options to create your virtual avatar. Once your character is created, you start life as a baby being born. You’re given a random first name, last name, location, and family background.
In childhood, there are limited actions you can take. The game will prompt you with various scenarios and you have to choose how to respond. Your choices affect your character’s core stats:
Here are some example scenarios from childhood:
Based on your responses, your core stats will shift higher or lower. There are no major consequences at this life stage, but it sets the foundation for your character.
Once your character becomes a teenager, they start high school. Here you take classes each year that boost your Smarts and determine what careers will be available later on. You also make choices regarding social life, dating, extracurricular activities, and part-time jobs. Each decision affects your stats and unlocks certain narrative events. For example, joining an athletic club may improve your Health but reduce study time and lower Smarts. Working part-time improves Smarts at the cost of less dating and Happiness. At the end of high school, your final grades and activities influence what college options are available.
After finishing school, your character enters young adulthood. This is when you start to have more freedom and face bigger decisions. First, you can choose to attend university or not. If so, you select a major which unlocks related careers. If not, you can only access basic jobs. University also presents many scenarios that shape your character’s personality and relationships. For example:
After university, you start your first part-time job. Soon after, you’re able to move into your own apartment. You’ll be presented with options for decorating and customizing your living space. Your choices affect your character’s Happiness. This life stage is also when dating and relationships become important. You can browse dating profiles and swipe right or left on other characters. If they swipe right too, you can exchange messages and eventually go on dates. Successfully dating improves your character’s Happiness. You may even find a long-term relationship. Getting married provides stability which can lead to better job performance. Other key decisions at this life stage include:
Each choice shapes your character as they transition into full adulthood.
When your character enters their mid-20s, they are considered a full adult. You can pursue many different life paths based on earlier choices. The main focus now is your career. Depending on education and job performance so far, certain careers will be available while others are locked. The careers in Another Life include:
Each job has different salaries, hours, and stress levels. As you progress in your career, opportunities for promotion arise which increase your pay and responsibilities. You can reach the top of any career ladder by performing well for long enough. For example, with the business path you could go from analyst to manager, director, vice president, and eventually CEO. Advancing in your career takes dedication though. You may have to sacrifice time with friends and family or even your health. The game constantly forces you to balance ambition with personal happiness. Other key choices at the adulthood phase include:
The game provides an impressive amount of life diversity through the many combinations of career paths, relationships, and random events. No two lives end up exactly the same.
As your character enters middle and old age, their priorities shift again. Physical and mental stats begin declining, presenting new challenges. Your career may plateau as younger employees jump ahead. Relationships can stagnate or fall apart. Key decisions at this stage include:
The game will eventually force you into retirement between ages 60 and 70. At that point, you have to decide how to spend your golden years. Will you relax and take up hobbies? Travel the world? Spend time with grandchildren? Or succumb to the limitations of old age? When the end draws near, the game will present you with a summary of your life’s accomplishments and failures. Your character’s core stats will heavily influence their final years. For example, characters with high Happiness and Health may continue active lifestyles well into old age while those lacking in those traits may suffer earlier deaths.
Eventually, every life in Another Life ends in death, as in real life. The age of death depends on your character’s choices and stats. In general:
When your character passes away, you’ll receive a summary of their life highlights and how they died. The game tracks metrics like:
It’s fun to look back on your character’s full life arc and see how different choices could have improved or worsened their life path. After your character dies, you have the option to start a new life with a different character. Everything resets except Karma which carries over between lives.
A key feature that sets Another Life apart from other mobile life sims is its Karma system. All actions you take affect your character’s Karma score, represented by a flame icon at the top of the screen. Karma is essentially a morality scale, with good deeds raising your score and bad deeds lowering it. Actions considered “good” include:
“Bad” actions include:
Your Karma score passively grows over time as you make moral choices. However, crimes and cruelty can rapidly plummet your Karma. So why does Karma matter? Because it unlocks unique life paths and affects how NPCs interact with you. Characters with high Karma are treated better and offered special opportunities. For example, they may:
Meanwhile, low Karma characters face more challenges:
Karma essentially acts as your character’s moral compass. Straying too far down the dark paths makes life much harder. But another benefit is that Karma persists across lives. So improving the Karma of one character makes the next one’s life a bit easier. This provides long-term incentive to play morally and makes the game more rewarding.
Another Life utilizes relatively simple 2D graphics and visuals. The characters, environments, and UI have a clean, colorful, cartoon art style. Everything is family-friendly and accessible. There is nothing scary or inappropriate for kids visually. The graphic highlights include:
The visuals won’t blow anyone away but effectively convey the life simulation experience. On the audio front, the game has minimal sound effects for tapping buttons and other actions. There is also light background music that matches the mood, whether happy, tense, or sad. The audio enhances gameplay but is secondary to the visual novel narrative format. Most time is spent reading text versus listening to sounds.
Another Life monetizes through a few different methods:
The ads are not excessive, but provide revenue for the developers. Watching enough ads also rewards some free Life Points. Life Points (LP) are used to purchase in-game advantages and bonuses. Some examples:
|Redo a scenario||10 LP|
|Increase a stat||20 LP|
|Earn extra money||50 LP|
|Revive after death||500 LP|
LP can be earned slowly through gameplay and ad watching. But buying them with real money is far quicker. Packages range from $1 for 25 LP up to $50 for 2500 LP. Whales can splurge for advantages while casual players are not pressured. Finally, a $3 one-time IAP unlocks ad-free gameplay. This improves the experience for invested players. Overall the monetization seems fair. The game itself is free and fully playable without spending. But options exist to enhance the experience if desired.
Some standout positives about Another Life’s gameplay:
Some weaknesses to improve on:
Overall, Another Life succeeds as an accessible and enjoyable mobile life simulation game. It may not have the depth of PC counterparts, but provides a polished casual experience.